Hideo Kojima Quotes & Sayings (Page 6)

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Hideo Kojima quotes and sayings page 6 (60 year old designer). These are the last 7 out of 57 quotes we have for him.

Hideo Kojima Quotes
“'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.”
“My first concept was for a game in which you were a prisoner of war and simply had to escape. If you were caught, you'd be brought back to the prison. The idea was for a non-combat game.”
Hideo Kojima Quotes
“There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the question of why the events are happening.”
“There's a lot of 'Batman' movies. This element that is 'Batman,' that remains unchanged. However, the theme around him is constantly changing. 'Dark Knight' came out after 9/11. You can understand that when you watch the movie, because there's some authorship in there. You understand what era the people who created this were going through.”
“When an author has a very unique or specific input, whether it's intentional or unintentional, the era that person lives in, their environment where they live, is reflected there. It can be a movie about aliens, a game about zombies, whatever it is. If there's an authorship in there, the time and place of the author will be reflected there.”
“When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'”
Hideo Kojima Quotes
“With a movie, it's probably easier to sustain intensity and seriousness over the 90-minute duration. But in an open-world game it becomes exhausting, demotivating and even uninteresting for the player.”

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