Tim Schafer Quotes & Sayings

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26 most famous Tim Schafer quotes and sayings (businessman). These are the first 10 quotes we have.

“People talk about games and loneliness - it's a lonely activity. I didn't understand that. 'Gears of War' was the first multiplayer game for me that I enjoyed. But I wasn't sad. I liked being alone. I liked playing games by myself. I had lots of companionship at the house.”
“I guess I didn't have a lot of friends, so that's what made videogames so important. They played back. I could do them myself. Solitaire can't surprise you; there's no AI. But videogames play back with you.”
Tim Schafer Quotes
“I love studying folklore and legends. The stories that people passed down for a thousand years without any sort of marketing support are obviously saying something appealing about the basic human condition.”
Tim Schafer Quotes
“If you're not loyal to your team, you can get by for a while, but eventually you will need to rely on their loyalty to you, and it just won't be there.”
Tim Schafer Quotes
“The last time I really got into new music that wasn't heavy metal was probably like... TV on the Radio? I think that was it. That's the last time.”
“Adventure games are all about details - if you happen to take this one object and use it with this other object, in a really weird place, at a weird time. If you happen to write a really funny dialogue line for that, even if it didn't solve the puzzle, people will appreciate that.”
“Publishers are very risk-averse, so they lean towards licenses and sequels. But the fact is that even those are not guaranteed hits. So, if 'playing it safe' does not guarantee hits, they might as well leave it up to the really creative, risk-taking people, because they couldn't do any worse.”
Tim Schafer Quotes
“What I learned at LucasArts was, you don't make your bets on ideas: ideas are cheap. You make your bets on people.”
Tim Schafer Quotes
“I like any good game. I don't care what the genre is.”
“I always think the recipe for success for a game or any sort of a fantasy experience is to think of a character that hasn't really been explored before, who is unique and has special abilities that not everybody has, and plop them into whatever is the most interesting situation to plop them into.”

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