“If I had done a sequel to 'Day of the Tentacle,' there probably wouldn't have been a 'Full Throttle.' If I did a 'Full Throttle' sequel, there wouldn't have been a 'Grim Fandango.' It's important to make new stuff up.”
“Before 'Final Fantasy VII,' I would have told you that I had zero interest in RPGs with turn-based combat. But that game was so well done, I didn't care what genre it was. Any genre can be done poorly or done well.”
“For every character, I think about who they are, their story, what they are, and who they were before their game started. What was their life like? Where did they grow up? What were their parents like?”
“I would like to reach non-gamers. It's always great when guys come up to me who are gamers and represent my usual audience, but they'll say, 'You know, Psychonauts is the only game I can actually get my girlfriend to play with me.'”
“The Internet has allowed a lot of access - people feel entitled to change the ending of games, for example. So there are a lot more voices coming at you all the time, which I think has its effect on creative decision making and possibly makes people more afraid to take risks.”
“I'm a dad now, so now I just don't care what I look like. Once you've created life, you just don't care what anyone thinks.”
“I've always hated superheroes. I cannot stand them. I love Norse mythology, but I hate superheroes. They ruined movies, then comics, and now games.”
“I think when you play 'Psychonauts,' you are kind of playing inside of my head.”
“I've now met, I would say, almost every single one of my rock idols. I feel like I should just drive off a cliff now.”
“A huge part of what a kid learns when they're growing up is social and emotional development. As adults, we take it for granted that other people have emotions that are different from ours, and we can identify what they are, but those are skills that children have to learn.”