John Lasseter Quotes & Sayings (Page 13)

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John Lasseter quotes and sayings page 13 (67 year old director). Here's quote # 121 through 130 out of the 145 we have for him.

“At Pixar, 'Wall-E' was our ninth film, and they've all been successes - more than that, they've all really touched people. Everybody wonders, 'How do you do it?' Well, how do you not do it? You just work hard.”
“I think 'Disney Infinity' is exciting. It's hard to even call it a video game, because it's so different. What excites me about this is how it's going to put more and more of what happens in the game into the hands of the user; it's up to them. You can play it to where everything's laid out for you.”
“Take any movie with an actor you like. Turn your head and just listen to the performance. In some cases, the physical presence remains as strong when you can't see the actor, when it's just the voice.”
John Lasseter Quotes
“When you can have a character that the audience likes from the beginning, but then you put them in a situation where they grow - I think that gives it a lot of heart.”
“As a filmmaker, I'm very collaborative. I don't pretend to know everything that is needed to make a movie. What I like to do is get together with a group of people, starting with developing the story and bounce around ideas.”
John Lasseter Quotes
“I always laugh at these companies that have these rules saying, 'You're only allowed to have this or that on your desk.' It's no fun to work at a place like that.”
John Lasseter Quotes
“I believe in research. Each movie at Pixar involves research with college professors or taking trips to learn as much as we can about a particular subject matter.”
John Lasseter Quotes
“Pixar has invented much of computer animation as it's known today, and I've been very lucky to be the first traditional animator to work with computer animation.”
John Lasseter Quotes
“Today, among little girls especially, princesses and the romanticised ideal they represent - finding the man of your dreams - have a limited shelf life.”
“We use shorts at the studio extensively to develop talent. I always love to give opportunities for young story people, animators, layout people something like that to take the next step up in their career and try things out.”

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